Monday, October 12, 2009

The Unsuspecting RL

Saturday night was not a raid night, so as usual I logged on, picked up my dailies, checked the guild list and inquired what people were doing. A guildie said that he was trying to reform a Sunwell Plateau group that had downed Kalecgos and Brutallus the night before, and invited me. I accepted on my newly transferred resto shaman and headed for the Isle of Quel'Danas - ah, memories! ;)

It took some time to find people to fill the raid, and a number of the people were below 80. It also became clear that no one really knew the Felmyst fight, and since I had progression killed these bosses on my rogue back in BC, my guildie made me leader.

BAM! Welcome to hell, and oh, by the way, could you please lead our little expedition?

Friday, October 9, 2009

Death Knight Basics: Consumables

One can certainly find a lot of basic information on DK raiding on many sites. DK info and the erstwhile Skeleton Jack (RIP) are examples.

You don't need to read this post. Go somewhere else. No, really.



Still here? Ok, well, if you insist, I'll post some infomation on DK basics for any readers not uber-informed on raiding with a Death Knight.

Consumables are a bit of a pain. They take up bag space. They cost lots of gold. They cost lots of gold. They don't make a huge difference, and they cost lots of gold.

Actually, let's get this straight. A FULL night of progression raiding (say, 4 hours or ~15-20 attempts) with maxed-out consumables can cost you in the ballpark of 400g. Most nights will be much less. Difference? At least a 5-10% overall buff. On progression, that difference will make or break you. And since this post is not about gold-making, I'll just say, Naga, please. You can make enough gold in a few hours of farming, or less if playing the AH for a whole week of raiding. It's worth it.

On with the show.

Killing Time: Blogs on Wowing

I like what some other bloggers are doing in terms of linking other blogs with one or two lines of commentary, so I thought I'd give it a try here. If any of the articles pique your interest, click away and see what you think!

Wowenomics advises looking to make gold with the fishing profession by not just slavishly following the suggestions of others (Wow.com, Mmo-Champion, etc.), but by examining all aspects of the food chain - both cooked and uncooked. In particular, dragonfin is still profitable because it isn't affected by the fishing daily. Go fish more dragonfin - so I don't have to! :)

Love achievements? Hate em? WowGrrl has been trying to get moar pets, moar pets!

Not the golf cart of Death! Tamarind kills me laughing with tales of his first brush with Ulduar.

Grats to the Gobby on a successful year of posting! I've read it since its inception and the Greedy Goblin is always interesting. Morally gray, yes. Wrongheaded often (but oh so sure of himself) yes. But Gevlon's brand of blogging is entertaining, and sometimes, thought provoking. And every other post WILL be informative for goldmaking.

Thursday, October 8, 2009

Tier 10; Raiders Rejoice!

MMO-Champion first rushed the images to us and I likey what I see!
My link comes from [Epic] Wins, which is another nice site that delivers the news (and my work filter doesn't block it).
I don't know if I like the blue aura on the red shoulders, but in general I really like the design. The shoulders look more menacing and powerful than the T9 ones, and they also carry on the tradition of having skulls in prominent places.

That sword though, oh my!
It's the most delicious thing about the armor set. One wonders if we'll be able to get that one somewhere in Icecrown and how good it's dps/stats would be. I have a feeling that were I to get that one, even if I had a better weapon, that would be my Dalaran armor set. ^^

I'll be eager to see the stats on the gear and how they balance the armor pen vs haste etc issue.

Forgot to comment on the set bonuses:

T10 Death Knight Tank 2p Bonus: Increases the damage done by your Death and Decay ability by 20%.
T10 Death Knight Tank 4p Bonus: When you activate Blood Tap, you gain 12% damage reduction from all attacks for 10 sec.
T10 Death Knight DPS 2p Bonus: Your Obliterate, Scourge Strike, and Death Strike abilities deal 10% increased damage.
T10 Death Knight DPS 4p Bonus: Whenever all your runes are on cooldown, you gain 3% increased damage done with weapons, spells, and abilities for the next 15 sec.

DANG!!!
Those are nice. It's been pointed out those could be placeholder values, and they may, but I can drool, can't I?

Wednesday, October 7, 2009

To The Frozen Throne!

Finally!
The penultimate challenge of Wrath of the Lich King!

I'm so excited, I need to be careful of my nicely pressed work duds!

While it looks like we may not get to wield the legendary Frostmourne, we will get to face Arthas and defeat him, finally. Advance impressions of the instance are very favorable, and I certainly hope it lives up to its billing as did the Black Temple for the Burning Crusade. Blizzard has been working on this one for a long time, folks, and their reputation is at stake here. I'm hoping and expecting that we'll get to see some truly exciting encounters, amazing artwork, and proceed through some very interesting lore as we face the ultimate baddy of this expansion. Blizzard did a smart thing in letting us encounter various incarnations of Arthas starting with our first moments in the Howling Fjord, but this is the moment we've been waiting for!

The gunship battle has the potential to be pretty cool, and I look forward to wiping the smile of the smug faces of those silly San'layn princes especially.

I can wait for them to do it right.
I can work my way through heroic TOC.

For now.

BUT SOON ARTHAS!
SOON WE SHALL MEET, AND YOU SHALL FACE YOUR DOOM!!!!

"Why I Hate Casuals," or, "Triumph Badges in Heroix, Really?"

I've seen the complaint often in my several years of more or less hardcore raiding.

"Casuals have it too easy"
"Blizzard just hands them free epix."
"I'm quiting wow because they've dumbed it down for teh casuals"

Tuesday, October 6, 2009

Gold Farming: Ethics and Raiding Impact

Ironic, isn't it?
I decided to use AdSense to put a few ads on my page. I should have guessed that this being a Wow blog, the ads that would be placed would be...... yup, gold sellers and powerlevelers.

I AM NOT ADVOCATING YOU CLICK THOSE LINKS.

Being new to this, I haven't yet figured out if/how I can get rid of the gold selling ads and get Google to post, say, legal gold making guides and/or things like web hosting or gaming peripherals, but I will work on that.

Anyway, seeing those ads on my page got me thinking about an age-old MMO topic; is selling in game stuff (currency, items, leveling, etc) for real money a good thing, or a bad thing?